
01 / METACULTURE
METACULTURE AS A WAY OF THINKING
A cross-sectoral, multidisciplinary platform operating at the intersection of culture, technology, business and public institutions, across physical and digital realities. We develop cultural diplomacy projects, next-generation exhibition environments and digital ecosystems, bringing together curatorial practice, art, research, design, engineering and emerging technologies.
The platform creates an environment for collaboration between cultural institutions, international organisations, businesses, foundations, investors, technology teams and independent creators — from initial concept and strategy to physical, digital and hybrid realisations. Our principal product is a way of thinking: the ability to recognise connections between disciplines, environments and systems and transform them into new technologies and methodologies.
MEMORY IDENTITY RESEARCH DIALOGUE NEW FORMS OF PRESENCE
03 / TEAM

ANDRII BUT
Touchdesigner Developer

DENIS SINYACHEV
Head of E-Commerce

LEONORA YANKO
Curator

KATERYNA RAI
Digital Curator

LERA LITVINOVA
Project Manager

NEZHINSKY
CEO Metaculture, Creative Director

OLGA VASHCHEVSKA
Project Manager, Designer

PACTALOM
Web Developer
04 / PROJECTS
NEW FORMS OF PRESENCE
We create digital platforms, museums and archives, new exhibition formats, multimedia and interactive environments, as well as international and research initiatives.
Every project begins with content, context and audience. We approach the exhibition not as a fixed format, but as a system of relations between knowledge, space, image, technology and the conditions in which cultural experience is produced and perceived.
The resulting form may be an exhibition, an archive, an interface, a virtual environment or a hybrid spatial system. What remains constant is the method: to construct an appropriate form of presence for the material, the context and the audience.
НАШІ ПОДІЇ
A / DIGITAL CULTURAL INFRASTRUCTURE
MUSEUMS, ARCHIVES
AND VIRTUAL INSTITUTIONS
MIMESIS brings collections, exhibitions and research into accessible digital environments—from documentary 3D tours and authored web spaces to cinematic Unreal Engine worlds. We shape the concept, curate the material, design the visitor route and deliver the technical platform.
EXPLORE MIMESIS MUSEUM STATEB / INTERACTIVE INSTALLATIONS
LIGHT, SOUND, SENSORS
AND MEDIA SCULPTURE
Our physical works connect bodies, spaces and live data. We combine projection mapping, lasers, kinetic structures, procedural graphics, AI, spatial sound, biosensors and networked objects to make exhibitions that respond rather than merely display.
PROJECTS / SELECTED FRAMES
A large-format sequence from installations, exhibitions and public programmes.






























